Traiel-StatBlock

Traiel
Male Human (Ulfen) Ranger 1
CG Medium humanoid (human)
Hero Points 1
Init +2; Senses Perception +8
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Defense
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AC 15, touch 12, flat-footed 13 ( +3 armor, +2 Dex)
hp 11 (1d10 +1)
Fort +3, Ref +4, Will +1
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Offense
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Speed 30 ft.
Greatsword +4 (2d6 +4/19-20/×2) Pwr Atk: +3 (2d6 +6)
Melee dagger +4 (1d4 +3/19-20/×2)

Special Attacks favored enemy (humans +2)
Ranger Spells Prepared (CL 0; concentration +1):
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Statistics
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Str 17, Dex 14, Con 12, Int 12, Wis 12, Cha 12
Base Atk +1; CMB +4; CMD 16
Feats Power Attack, Skill Focus (Perception)
Traits poverty-stricken, restless wayfarer
Skills Acrobatics +2, Craft (traps) +5, Handle Animal +5, Knowledge (geography) +6 ( +8 vs. humans), Knowledge (local) +6 ( +8 vs. humans), Knowledge (nature) +5 ( +7 vs. humans), Linguistics +2, Perception +8 ( +10 vs. humans), Stealth +5, Survival +6 ( +8 vs. humans, +7 to track)
Languages Common, Elven, Hallit, Skald, Sylvan
SQ hero points, track, wild empathy
Other Gear Studded leather armor, Dagger, Dagger, Dagger, Greatsword, Backpack (empty), Bedroll, Belt pouch (empty), Blanket, winter, Canvas (sq. yd.), Cold weather outfit, Flint and steel, Grappling hook, Iron spike, Piton (2), Rope, Sewing needle, String or twine, Torch (4), Trail rations (5), Waterskin (2), 49 GP
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Special Abilities
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Cold weather outfit +5 Fort save vs. cold weather.
Favored Enemy (Humans +2) (Ex) +2 to rolls vs Favored Enemy (Humans).
Power Attack -1/ +2 You can subtract from your attack roll to add to your damage.
Track +1 Add the listed bonus to survival checks made to track.
Wild Empathy +2 (Ex) Improve the attitude of an animal, as if using Diplomacy.

Traiel-StatBlock

Reign of Winter Wildhunt78 Traiel